Lightning Returns: Final Fantasy XIII details from Famitsu

Lightning Returns: Final Fantasy XIII features an 'amazing Active Time Battle' system

Some more Lightning Returns details have leaked out following this week’s Japanese magazine release.

A few bits and pieces of this we already know, such as Lightning’s new costume design being drawn up by Tetsuya Nomura. Lightning will also have access to other outfits, including the ability to change colors.

Given that the game’s core concepts revolve around time, time itself will always be moving forward on the field except for when you’re messing about in menus. To create an even more living environment, NPCs will often change their location and well as their movements. Time also factors into information gathering – there’s only specific times when you’ll be able to find key clues throughout various locations.

In LRFFXIII the player controls Lightning and Lightning alone, however, the game is not an action RPG. Weapons, shields, accessories, and abilities are formed into 'Styles' which can be switched out during battle. The outward appearance and performance of these Styles will enjoy a great selection of customization. The act of defeating enemies will allow Lightning to earn points which will increase available world time and items to strengthen her equipment.

While the name of LRFFXIII’s combat system has yet to find a name for itself, it’s tentatively being referred to as 'sugoi ATB', or rather something along the lines of 'amazing ATB'. Commands can be set up and mapped to face buttons, combined with action elements such as real-time blocking and direct control over Lightning’s movement. It’s a system that gives the impression that multiple members still take part in battle despite the reality of Lightning’s solo situation.

Monsters will appear both in and around the city. At certain times, black haze will appear in certain areas which signifies a new monster territory. Approximately half of the game’s monsters are new, so you’ll still encounter some familiar types from the previous two games.

Those worried about possible scenario DLC after XIII-2′s cliffhanger ending, rest easy – Motomu Toriyama says that the end of this title can be experienced within one singular package. Kitase guarantees that you’ll also find satisfaction by the outcome of stories for the other FFXIII characters who don’t seem to play a big role this time around.