New Oculus Rift 'Crescent Bay' prototype packs integrated audio and 360° tracking


Crescent Bay Prototype

We’re really excited to introduce a new feature prototype, Crescent Bay.

Crescent Bay is the latest prototype headset on the path to the consumer version of the Rift. Crescent Bay features new display technology, 360° head tracking, expanded positional tracking volume, dramatically improved weight and ergonomics, and high-quality integrated audio.

These enhancements allow for a level of presence that’s impossible to achieve with DK2. If you’re here at Oculus Connect, you’ll be able to try Crescent Bay today.

Along with the new hardware, we’ve created original demo content, which we’re calling the “Crescent Bay Experiences,” developed in-house by our content team specifically for Oculus Connect.

The demo is designed to demonstrate the power of presence and give you a glimpse into the level of VR experience you can expect to see come to life in gaming, film, and beyond.

This is still incredibly early hardware. There are plenty of technical challenges left to solve for the consumer Rift, but Crescent Bay is truly the best virtual reality headsets we’ve ever built.

More on Oculus VR Blog

Ultra Street Fighter 4 gets Omega Mode in October patch




USFIV Version 1.04 Patch & Omega Mode Announcement

In our continuing desire to ensure that USFIV is a game by the fans for the fans, we will be releasing the version 1.04 patch in October. This patch will address some issues that were pointed out by the community, add the delayed wake up option to the dummy in training mode and for our PC users, more improvements to the online experience.

The version 1.04 patch improves upon the version 1.02 patch released earlier this year by addressing more of the issues brought to our attention by our most diehard fans. Some of the fixes you can expect to see are the Decapre and Rolento changes introduced in the Ver B. patch reverted, as well as Cody’s Light Ruffian Kick once again causing a hard knockdown against airborne opponents as it did in AE 2012. There are more fixes being included, which we’ll disclose closer to the release date.

For those of you out there who desire to practice your setups in the face of delayed wakeup, I’m pleased to announce the addition of the delayed wake up dummy option in training mode. Now that this setting is available, I’m really eager to see how this will advance the game and if anyone will be able to create setups that account for both normal and delayed wakeups.

And lastly, for our PC players, we’ve heard the concerns you have voiced and have some fixes coming your way that should definitely improve your online experiences. For example, we noticed that when players were in the middle of matches, they were still getting pinged by those outside of the match, thereby creating slowdown. We’ve fixed it so that this will be no longer the case. Additionally, a few other connection fixes are going in as well, all of which should reduce the connectivity issues experienced by players.

We’re not stopping there however! In our ongoing effort to make sure that Ultra SFIV is the greatest version of SFIV yet, we bring you a completely new, completely free and most importantly completely fun version of your favorite 44 characters in Omega Mode!

For those wondering, Omega mode is a completely new mode in which every character has been modified and outfitted with new normal and special attacks, resulting in a refreshing take on the characters you’ve come to know and love over the last six years. As the primary goal for this mode was fun, we placed more emphasis on making the characters feel new, than on their balance. This means that strong, fan favorite attacks such as Ken’s Shinppu Jinrai Kyaku and Sagat’s Tiger Raid make their return while other characters such as Zangief gain new abilities, like being able to combo into his command throws.

Words however, don’t do this mode justice, so we’ve decided to show a quick video of the madness you can expect to see with in Omega Mode.

Now I know the next question that comes to mind is, “will this be playable online?” My answer to that is “it most definitely will be!” But as this mode is for fun, Omega mode will be restricted to unranked matches only. Additionally all official Capcom tournaments and Capcom Pro Tour affiliate tournaments will use the default Ultra balance, not Omega mode, as the tournament standard.

Once again we would like everyone for their continual feedback. We are committed to making sure that USFIV lives up to it being the best iteration within the SFIV series yet. Be sure to check back later on for a full breakdown of the version 1.04 patch and for more information on Omega mode as it becomes available.

unitedfrontgames.com

Final Fantasy XV Direct Feed Gameplay Demo



Final Fantasy Type-0 HD Direct Feed Gameplay Demo



Clock Tower creator announces spiritual successor for PS Vita, iOS & Android


Nude Maker reveals a new horror game project - Taking on the spirit of “Clock Tower”

Nude Maker, a game developer led by Hifumi Kouno, the creator of the classic horror-adventure franchise Clock Tower, has begun development of a brand-new horror game franchise. This year is the 20th anniversary of Clock Tower, and the new game is to be a spiritual successor of the original franchise.

The creators of this project are aiming to deliver the ultimate horror game experience by transporting players into a virtual world of primal fear, suspense and mystery.

The game’s setting is aboard a luxurious cruise liner in the middle of the ocean. As the ship sails across the deep blue ocean, a series of gruesome and mysterious murders begins to take place, including those of the ship’s crew . Soon the ocean liner is crippled and adrift at sea, and has become an inescapable trap for the passengers. As a passenger of the ship, the player will be tasked with solving the murder mystery to ensure their own survival as well as the rest of the ‘innocent’ passengers.

Masahiro Ito, the creature designer for the venerated Silent Hill franchise, has joined the project as the creature and prop designer of the project.

Takashi Shimizu, the famed director of the Ju-on film franchise and its Hollywood adaptation The Grudge, has also joined the project as a creative producer to make it the ‘ultimate J-horror experience’. In addition to story collaboration, Mr. Shimizu will also direct a live action teaser trailer for the game, to provide a glimpse of its terrifying world.

In addition to the creators noted above, other well known talents in the Japanese game industry will be joining the project, and will be revealed in the future announcements.

The creators joining this project are aiming to prove that the Japanese game industry and its indie spirit are still very much alive and kicking. We invite you to come aboard this ship with us for the ultimate horror adventure experience.

Devil Survivor 2: Break Record Coming to Japan January 29, New Trailer





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Dragon Ball Xenoverse coming to PC, new characters join the cast




Dragon Ball Xenoverse - Exclusive characters to join the cast!

After revealing a much appreciated Avatar feature, Bandai Namco Games continues to pave its road towards freshness with the announcement of 4 new characters to join Dragon Ball Xenoverse universe along with new features for the Avatar!

Ever heard of Mira, Towa, TokiToki and Supreme Kai of Time? All of those new characters will have a major importance in :

Mira, the artificial creature trying to be the strongest creature in the universe, and Towa, a dark scientist coming from a demonic world, seem to be up to no good… They are currently planning to change the Dragon Ball universe as we know it. Just like the evil magician Babidi in the past, they are trying to gather as much “Kiri” as possible. For what purpose…? Only Supreme of Kai Time knows.

After discovering their plans, Trunks was looking for someone worthy enough to take on those new foes and stumbled upon YOU, the player.

• The Supreme Kai of time looks like a child but is far from being this young… Indeed, 75 000 000 years ago, this deity showed up for the first time and seems closely tied with the bird called TokiToki! Behind the disturbed and weirdly acting birdie, lies a very powerful life-form that can produce time!

As the main heroes of the game, all the players’ Avatars will have to be perfectly trained to take on those huge challenges… To do so, gamers will have to carefully choose which Original character they want to have as a “Master”! All the skillset and training patterns will vary depending on which Master (Goku, Vegeta, etc.) gamers have chosen! The “Master System” goes even further than that: the Avatar’s sensei can be changed and will be intervening on the battlefield during the battles!

Etrian Odyssey Untold II Second Trailer





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Metal Gear Solid V: The Phantom Pain Screenshots



Persona 4: Dancing All Night Delayed to 2015, Second Trailer





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God Eater 2: Rage Burst Screenshots












New lighting tech debunks moon landing conspiracy theories




Debunking Lunar Landing Conspiracies with Maxwell and VXGI

Explore the truth behind the iconic Buzz Aldrin moon landing photo. See how modern graphics innovations can shed new light on a 35-year-old conspiracy theory.

Learn more about Maxwell, the new GPU architecture powering the GeForce GTX 980 and GTX 970: game24.nvidia.com/maxwell

Forza Horizon 2 Live Action TV Commercial: Leave Your Limits



Bayonetta 2 Playthrough





Bayonetta 2 Playthrough on KaitouVG's channel (More videos will be posted soon)

Triad Wars is an online PC game, reveal on Monday ~ Follow-up to Sleeping Dogs


Big News Coming!

Hi everyone,

James here, Community Manager for the upcoming PC online game we’re making here at United Front Games, Triad Wars.

I wanted to let you know that we will be unveiling the game on Monday! We are extremely excited to finally show you what we have been working on so stay tuned to this space!

We also have an AMA on reddit scheduled for 12 P.M. PST on Tuesday. Talk to you soon!

Regards,

James Baldwin - Triad Wars Community Manager

unitedfrontgames.com